18 resultados para Middleware

em Chinese Academy of Sciences Institutional Repositories Grid Portal


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Web services can be seen as a newly emerging research area for Service-oriented Computing and their implementation in Service-oriented Architectures. Web services are self-contained, self-describing modular applications or components providing services. Web services may be dynamically aggregated, composed, and enacted as Web services Workflows. This requires frameworks and interaction protocols for their co-ordination and transaction support. In a Service-oriented Computing setting, transactions are more complex, involve multiple parties (roles), span many organizations, and may be long-running, consisting of a highly decentralized service partner and performed by autonomous entities. A Service-oriented Transaction Model has to provide comprehensive support for long-running propositions including negotiations, conversations, commitments, contracts, tracking, payments, and exception handling. Current transaction models and mechanisms including their protocols and primitives do not sufficiently cater for quality-aware and long running transactions comprising loosely-coupled (federated) service partners and resources. Web services transactions require co-ordination behavior provided by a traditional transaction mechanism to control the operations and outcome of an application. Furthermore, Web services transactions require the capability to handle the co-ordination of processing outcomes or results from multiple services in a more flexible manner. This requires more relaxed forms of transactions—those that do not strictly have to abide by the ACID properties—such as loosely-coupled collaboration and workflows. Furthermore, there is a need to group Web services into applications that require some form of correlation, but do not necessarily require transactional behavior. The purpose of this paper is to provide a state-of-the-art review and overview of some proposed standards surrounding Web services composition, co-ordination, and transaction. In particular the Business Process Execution Language for Web services (BPEL4WS), its co-ordination, and transaction frameworks (WS-Co-ordination and WS-Transaction) are discussed.

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中国计算机学会

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The State Key Laboratory of Computer Science (SKLCS) is committed to basic research in computer science and software engineering. The research topics of the laboratory include: concurrency theory, theory and algorithms for real-time systems, formal specifications based on context-free grammars, semantics of programming languages, model checking, automated reasoning, logic programming, software testing, software process improvement, middleware technology, parallel algorithms and parallel software, computer graphics and human-computer interaction. This paper describes these topics in some detail and summarizes some results obtained in recent years.

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Reliable messaging is a key component necessary for mobile agent systems. Current researches focus on reliable one-to-one message delivery to mobile agents. But how to implement a group communication system for mobile agents remains an open issue, which is a powerful block that facilitates the development of fault-tolerant mobile agent systems. In this paper, we propose a group communication system for mobile agents (GCS-MA), which includes totally ordered multicast and membership management functions. We divide a group of mobile agents into several agent clusters,and each agent cluster consists of all mobile agents residing in the same sub-network and is managed by a special module, named coordinator. Then, all coordinators form a ring-based overlay for interchanging messages between clusters. We present a token-based algorithm, an intra-cluster messaging algorithm and an inter-cluster migration algorithm to achieve atomicity and total ordering properties of multicast messages, by building a membership protocol on top of the clustering and failure detection mechanisms. Performance issues of the proposed system have been analysed through simulations. We also describe the application of the proposed system in the context of the service cooperation middleware (SCM) project.

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使用截止期单调(DM)调度算法和分布式优先级冲顶资源访问控制协议(DPCP)的实时CORBA系统中,当节点的本地优先级个数不足时,必须将多个全局优先级映射成一个本地优先级.这需要:①判定映射后任务可调度性的充分必要条件;②减少时间复杂度的映射算法.为此,推导出判定条件,确定了DGPM映射算法.该算法在保证系统可调度的前提下分配任务,或者证明映射后系统不可调度.证明了DGPM算法能调度其他直序列优先级映射算法可调度的任务和GCS集合.判定条件和算法在实际项目中得到了应用.

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Many business processes in enterprise applications are both long running and transactional in nature. However, no current transaction model can provide full transaction support for such long running business processes. This paper proposes a new transaction model, the pessimistic predicate/transform (PP/T) model, which can provide full transaction support for long running business processes. A framework was proposed on the enterprise JavaBeans platform to implement the PP/T model. The framework enables application developers to focus on the business logic, with the underlying platform providing the required transactional semantics. The development and maintenance effort are therefore greatly reduced. Simulations show that the model has a sound concurrency management ability for long running business processes.

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对组件系统性能建模时,需要考虑中间件平台的影响.基于体系结构模式,分析了容器风格中间件对组件系统结构和性能的影响,并提出了一种在组件系统UML描述中集成中间件组件及交互关系的方法.从该集成UML模型导出的性能模型,能够有效地反映中间件的影响.这样,在对组件系统性能建模时,无须了解中间件内部细节.这种基于体系结构模式的方法可以方便扩展以处理不同风格的中间件,且易于实现自动化.以EJB容器中间件为例说明并验证了所提出方法的有效性.

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高动态的计算环境使得QoS(quality of service)保障对于基于组件的分布式系统越来越重要,软件系统需要具备自我调整的能力以适应外部环境的变化.给出一种自适应的中间件配置框架,能够动态感知负载变化,并自动调整系统参数配置以保持用户所要求的服务质量.该框架的核心是一个基于分层排队网络的性能预测模型,用于指导搜索最优的资源配置,使性能需求得到最大的满足.在OnceAS应用服务器上进行原型实现,并以StockOnline应用做实验,比较了在使用和不使用该框架时的性能需求的满足情况.结果显示,在负载增加时,通过自配置框架的调控,应用性能需求的保障程度得到了较大的提升.

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Web应用服务器目前普遍采用的先到先得式(FCFS)的调度框架在过载时难以保障应用的服务质量(QoS)需求.QoS获益驱动(QBD)的调度框架是一种针对这些不足而提出的请求调度解决方案.QoS获益根据应用的QoS需求得到,用于评价QoS保障对应用需求的满足情况.QBD调度框架包含了多个用于保障应用QoS需求的组件,实现了基于QoS获益的资源规划算法,能够提高服务器对应用QoS需求的保障能力.在OnceAS平台上的实验结果验证了QBD调度框架的有效性.

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在三层结构中,中间层的实现是整个系统的核心.提出了一个基于消息中间件实现中间层的结构框架,能够以较少的花费实现一个分布式查询系统.中间层各个业务组件利用消息中间件通信,屏蔽了网络复杂性,实现异构平台的互操作,利用持久队列可以确保通信的可靠性,减轻了系统的开发工作和复杂度.

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